And this is not a game that's afraid to perma-kill your randomly generated darlings. The random events that unfold on the road and in the top-down, zombie-dodging segments feed into one another a few good supply runs mean you'll have enough gas and food to choose riskier responses, but getting overconfident in either part of the game could quickly turn deadly. Many aspects of your journey are randomly generated, including the characters you start with or later recruit, and each survivor comes with their own stats that influence how well they do at fighting off undead or recruiting dogs to their cause. Death Road to Canada uses the classic "I hear it's safe there" premise to kick off a desperate roadtrip from Florida to the land of maple syrup and polite strangers, straight through the overrun rest stops and cities of the United States. With its grindhouse gore, chiptune surf rock, and chunky pixel aesthetics, Death Road to Canada is easily the strangest game on this list. Platforms: PC, PS4, Xbox One, Nintendo Switch, iOS, Android Techland's follow-up, Dying Light 2, is another great zombie game - but Dying Light: The Following is where the blueprint for the series really shines. Not that it's an issue, because as soon as you take your foot off the brake, sit back, and slam that gas pedal, in no time you'll understand why we love The Following. The responsive steering makes careering down roads a delight, but beware: the more you swerve out of the way of zombies, the bigger the horde following you will get. Regardless, you'll have to dodge them as you drive around investigating a cult who seem to be immune to the zombie virus. There's even a new, evolved (and much more deadly) version of the Volatiles, who are instant death if you encounter one either whilst in your buggy or sneaking around at night. We don't really have a zombie-driving game around at the moment, and The Following plugs this niche perfectly. Just be careful you don't get a zombie head trapped in your windscreen wipers. Splatter zombies into chunks of gore as you speed across the fields and leave tyre-tracks in their guts as you take on daring jumps. As the DLC for the main game, Dying Light: The Following cuts out most of the parkour from the original and instead puts you behind the steering wheel in a swathe of almost-spotless countryside. Running over zombies was never so much fun. Not bad for the crew behind a movie that, at certain points as it staggered to its ending, seemed like it would be dead on arrival.Platforms: PS5, PC, PS4, Xbox Series X, Xbox One in Hollywood, Straczynski penning cult hit TV series Sense8, Forster directing Christopher Robin for Disney, and Damon Lindelof crafting one of 2019's top TV shows, Watchmen. Meanwhile, everyone involved emerged unscathed, with Pitt going on to arguably peak with 2019's Once Upon a Time. Still, despite its troubles, World War Z's success showed that audiences were hungry for more walking dead. Also apparently factoring in was China's ban on zombie movies, which crippled the potential for international revenue. Unfortunately, this success didn't cure the contagion that plagued the property, as the sequel was scrapped after several stop-and-go efforts that included the signing of director David Fincher. It also clocked Pitt's biggest opening weekend, devouring $66.4 million in its first three days. Yes, they would: World War Z exploded to a box office take of $202.4 million domestically and $540 million worldwide, which were pretty great numbers for a film with such a troubled production history. With that kind of momentum behind the project and director Marc Forster - a veteran of the James Bond franchise and critically acclaimed dramas like Monster's Ball - on board, the stage seemed set for World War Z to be a new kind of zombie movie: Serious-minded, and perhaps even award-worthy. Straczynski's script also ended up on the 2007 Black List, an annually compiled survey of the film industry's favorite as-yet-unproduced screenplays. Comparing it in scope to the Academy Award-nominated apocalyptic thriller Children of Men, McWeeny offered up the description of a script that kept the book's interview-based structure, painting a picture of a post-war world in which people are "starting to wonder if survival is a victory of any kind." A leaked version of the script made its way into the hands of the film nerds at Ain't It Cool News, where it was called Oscar-worthy by that site's Drew "Moriarty" McWeeny. Straczynski was a much-loved name in genre fan circles, and his work on World War Z touched a nerve with exactly that audience.
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